![]() A float variable to indicate the speed and another for the remaining fuel. It is the data that the class has, they can be variables or even instances of other classes.įor example, a class called “Auto” might have a boolean variable to indicate whether it is on or off. The classes in programming are used to model objects that we want to fulfill a function. For more details about the MonoBehaviour class you can take a look at the Unity API. MonoBehaviour is like the basic class of GameObjects in Unity and allows these to be automatically initialized through the Start method and also automatically runs the Update methods (also defined automatically when creating a class, lines 8 and 14 of figure 3) and FixedUpdate for example. This means that we can group them for example in a class called SerVivo, Animal or Quadruped (no accents are used in programming). It’s like thinking about dogs and cats, these are different species but share certain characteristics such as the number of legs and also have similar behaviors such as walking, running, eating and breathing. ![]() Inheritance is a great topic and we are not going to delve into this article, for the moment think that if a class called Class 1 inherits the class MonoBehaviour, means that Class 1 is itself a MonoBehaviour but with more specific functionality. Something we also see is the “MonoBehaviour” to the right of the class name, this means that our “Class1” is going to be an extension of the MonoBehaviour class, which is known as inheritance. Then it is observed that a class called “Class1” is defined, the definition of the class begins in line 5 and ends in line 18 with the closing of the key. In figure 3 we can see that in the first three lines are imported some libraries that will allow us to access the functionality of the Unity engine. ![]() When we create a new script, when we open it we are going to find some code already written.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |